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Even easier development with InteractiveView


Topics:

repositioning objects and saving their last properties to make your modify was always a drag with papervision, and u could easily lose your head trying to find the right place for them in the scene, and don't let me start talking about ...

http://lirazshilkrot.com/blogs/blog1.php/2008/1...

Liam R » 3D page flip!


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For this I had a few things to figure out before I started the project - One of them being what method to use for the transition; A) use f10’s new 3D api, B) use papervision and it’s interactive material method, or C), ...

http://www.liamr.com/blog/?p=148

La Miscela » Blog Archive » Working with animat...


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Event; // Importing Papervision Class import org.papervision3d.materials.BitmapFileMaterial; import org.papervision3d.materials.BitmapMaterial; import org.papervision3d.objects.parsers.MD2; import org.papervision3d.view. ...

http://www.lamiscela.net/?p=139

forever (1st Papervision Movie)


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import org.papervision3d.materials.BitmapMaterial; import org.papervision3d.materials.WireframeMaterial; import org.papervision3d.materials.special.LineMaterial; import org.papervision3d.objects.*; ...

http://professionalpapervision.wordpress.com/20...

Degrafa - Introduction to Splines Part I « The ...


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The answer was thin strips of flexible material from which weights were hung at certain points. The material elasticity causes it to bend with minimum energy to support the weight, leading to a smooth outline that passes through ...

http://algorithmist.wordpress.com/2008/12/02/de...

Free rotation using Quaternions | Papervision3D


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Your site is great with alot of examples in Papervision 3D. However, I find it hard to apply the source to my papervision 3D version….so in the end, I don’t get to enjoy the examples….Is it possibel to attach the appropriate link to the ...

http://pv3d.org/2008/11/29/free-rotation-using-...

MAD VERTICES: Papervision 3D ViewportLayer + Ef...


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import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; import org.papervision3d.view.BasicView; //Import the ViewportLayer class import org.papervision3d.view.layer.ViewportLayer; ...

http://www.madvertices.com/2008/11/papervision-...

“True Blue” OLED material developed... (CrunchG...


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CrunchGear 13 hours ago. Papervision - Augmented Reality (extended) from Boffswana on Vimeo. A digital design shop in Australia, Boffswana, shows off a neat parlor trick in the video above. Post your comment ...

http://technews.am/conversations/crunchgear/tru...

AS3 - Bitmap geometry and faces data persisting...


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I think the problem is with PaperVision to be honest, is there any method in the PaperVision API that you can call to dispose/unload all of the data it is using? If PaperVision is setting up listeners and cloning/creating bitmaps then ...

http://www.ultrashock.com/forums/actionscript/b...

Papervision augmented reality in Flash


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Papervision - Augmented Reality (extended) from dpinteractive on Vimeo.I tried it out and it was very impressed by the speed and accuracy of the motion tracking (he did flicker a bit and have problems when my lights were to bright, ...

http://diy.blogdig.net/archives/articles/Novemb...

[Papervision3D] Creating a Depth of Field with ...


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Models, materials, cameras etc. } protected function init2d():void { // This function should create all of the 2d items // that will be overlayed on your papervision project. // User interfaces, Heads up displays etc. ...

http://www.ultrashock.com/forums/actionscript/p...

Flash Tutorials | 50 Cool Flash 3D | Lemlinh.com


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A point light source is added to the scene. Fours materials with different characteristics are added to spheres to illustrate how Papervision3D performs shading. First steps in Papervision3D : Part 5 - scene interaction ...

http://www.lemlinh.com/flash-tutorials-50-cool-...

MAD VERTICES: Casting Shadows in Papervision 3d


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import org.papervision3d.materials.special.CompositeMaterial; import org.papervision3d.objects.primitives.Cylinder; import org.papervision3d.objects.primitives.Plane; import org.papervision3d.view.BasicView; ...

http://www.madvertices.com/2008/11/casting-shad...

AS3 - Flex Gumbo Papervision Memory Issue - Ult...


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TriangleMesh3D (material:MaterialObject3D, vertices:Array, faces:Array, name:String = null, initObject:Object = null) MaterialObject3D also Inherits from flash.events.EventDispatcher. Ok, so... ..I have managed to load child apps/swfs ...

http://www.ultrashock.com/forums/actionscript/f...

Adobe Max 2008: Unconference Flex + Papervision


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His talk was an intro to Papervision, so I won’t cover some of the material that’s pretty much all over the web. What I found interesting was that he uses FlashDevelop to do Flex development. His opinion is that it’s smaller, leaner, ...

http://blog.pekpongpaet.com/2008/11/19/adobe-ma...

Guts of a Papervision Application « Professiona...


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Objects are created in Papervision using primitives, or embedded or imported into Papervision from a modeling application such as Blender, Swift3D, or 3DSMax. Material The material is the texture which is applied to an object. ...

http://professionalpapervision.wordpress.com/20...

Creating an Adjustable Carousel Primitive « Pro...


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In Papervision, pixel measurements lose their meaning due to the 1/z parameter of perspective and as result you end up doing some adjusting. The is true for the carousel. If you change the gap or height components of the Carousel ...

http://professionalpapervision.wordpress.com/20...

Seb Lee-Delisle


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In Papervision, dictionaries are used to store the references between objects and their materials. So materials create a list of objects that they’ve been applied to. And the dictionary object for the material uses weakKeys so that if a ...

http://www.sebleedelisle.com/?p=309

Papervision 3D Flash Gallery Tutorial | Flashmoto


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Papervision uses InteractiveScene3DEvent in order to respond to such mouse events as hitting, pointing and tracking. Note if you want these events work the object material and viewpoint should be interactive. Material has an interactive ...

http://www.flashmoto.com/flash-galleries/paperv...

Flash Lab Underground » Blog Archive » Tutorial...


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DAE) is listening for the specified InteractiveScene3DEvent. You then simply create the listener function and you now will have a .DAE file that can listen for an InteractiveScene3DEvent(s). If you want to learn how to change materials ...

http://circstar.com/FlashLabUnderground/?p=39

Enabling mouse hand cursor on movieClip buttons...


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So you have a plane in Papervision 2.0 with a MovieMaterial applied to it. That MovieMaterial has on or more buttons within it. Hopefully you have worked out that by making the viewport and material interactive (viewport.interactive ...

http://flog.gwynne.co.uk/?p=12

Experiment with Papervision 3D particles and ef...


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A while back I was prototyping something for a client which involved lots of red dots moving around in 3D space, realised using Papervision 3D. I didn't end up.

http://www.kelvinluck.com/2008/11/experiment-wi...

Papervision Flex Video flv dynamisch zur Laufze...


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Zum einen würde ich gerne wissen, was die beste Art ist, eine FLV auf die Seite eines Cubes zu legen (also welche Art von Material: MovieMaterial; MovieAssetMaterial; VideoStreamMaterial). Die FLV(s) werden lokal gespeichert und in der ...

http://www.flashforum.de/forum/showthread.php?t...

Aviary - Creation on the fly / blog / Reflectiv...


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But as i know, Papervision is going to merge Away3d features, as a result of agreement between Papervision and Away3d developers. Therefore, Papervision will not lack technical realism. And even more, as I'm monitoring for some time ...

http://aviary.com/blog/posts/reflective_humming...

tweening papervision cube with tweener - Action...


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I don't know if it's related, but i had to actually assign the material that i wanted for the front to the back of the cube for it to appear on the cube's front.. weird! ( a separate issue). natronp is offline ...

http://www.actionscript.org/forums/showthread.p...

sinisterVeritas: Papervision 2.0 InteractiveSce...


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yes, yes you have already tried to make the Material's interactive property true, or the plane's interactive to true, etc, whatever. What i forgot about was the viewport. DOH! viewport.interactive = true; fixed. I love this stuff. ...

http://sinisterveritas.blogspot.com/2008/10/pap...

Papervision Planetarium (Flex Code - NOMAD cons...


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@param material The Material for the to be created particles * @param color The color of the created particles * @param container An alternate container to render to, if needed. * @param fieldWidth The width of the area ...

http://professionalpapervision.wordpress.com/20...

Making Billboard Images in 3DSMax (Videos) « Pr...


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Being a good Papervision programmer is not enough. You need to also become a good graphic designer. In this two part video series, you’ll learn how to make great looking particles for your web projects. ...

http://professionalpapervision.wordpress.com/20...

JaHallo featured on the Papervision blog | JaHa...


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print material layout, video production and motion graphics, helping clients define and graphically bring to life their individual identities. Combined, we call this visual communication! With in-house graphic designers, ...

http://www.jahalloblog.dk/2008/11/jahallo-featu...

Clickable Button Panel Primitive « Professional...


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Custom primitives are unexplored territory in Papervision. And they pack a big punch. To illustrate the point, consider the following custom clickable button panel primitive. From the image below you see 8 planes in two rows. ...

http://professionalpapervision.wordpress.com/20...

Enrico Viola - il mio Blog » Cubo 3D come Menù ...


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Posted on 2nd Novembre 2008 by admin in Papervision 3d - Tags: actionscript 3, cubo 3D, cubo interattivo, cubo menù, cubo papervision menù, flash, flash 3d, flash3d, guida papervision, manuale papervision, material papervision, ...

http://www.enricoviola.it/blog/2008/cubo-3d-com...

Flex 3D bootcamp w/ Papervision - developerFusi...


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A 10 hour bootcamp in Flex to learn 3D using Papervision. Taught by professional trainer Vic Cekvenich. We will cover hands on labs from scratch:. Setting up the SDK; Warm up: 2D Motion; 3D Primitives; 3D Math; Materials ...

http://www.developerfusion.com/event/9097/flex-...

FlexPV3D - Flex UIComponents in Papervision w/ ...


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What this does is align the movieClip/bundle/material into the right place on the Plane. Strange… But it works!!! All you have to do now to add custom Flex UIComponents onto this plane is to 1) get a reference to your uiComponent which ...

http://www.systemsofseven.com/blog/2008/11/flex...

FlexPV3D - Flex UIComponents in Papervision


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The movie movieClip (the one used for the material) is then added to a parent movieClip, called movieParent . And this movieParent is added to the FlexBasicView. After this, another important step must take place, and this is straight ...

http://www.systemsofseven.com/blog/uncategorize...

MAD VERTICES: Simple Papervision HitTest Detection


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I tried simply substituting the generated spheres with Collada objects but it broke. Jim Foley @ October 31, 2008 8:38 AM. First thing to run across my brain is, did you swap the material with a materialsList object? and so on. ...

http://www.madvertices.com/2008/10/simple-paper...

Creating a Spherical Panorama in Papervision


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Then place that material on a Sphere and add the Sphere to your scene. //Create the panosphere. panoSphere = new Sphere(sphereMat, 25000, 30,30);. scene.addChild(panoSphere);. The dimensions of your sphere are important and you will ...

http://professionalpapervision.wordpress.com/20...

3D Video Test 2 Results and Tube Primitive « Pr...


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I have included the tube primitive code below since it is not found in Papervision. Creating a Tube. Creating a Tube primitive is the simplest of all primitives to create. You just comment out the top and bottom faces. ...

http://professionalpapervision.wordpress.com/20...

Installing Papervision3D on Flash and Flex


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Getting the non-compiled source code running with Papervision is painless. You can decide whether you want to set up Papervision3D for any project you create or for individual projects. It is best practice to set up PV3D on each ...

http://www.fabianvercuiel.com/blog/installing-p...

Putting Stars and More into a Skybox (Source) «...


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I also encourage you to donate to Seb’s cancer run if you use his (or this post) material. I did! http://www.sebleedelisle.com/?p=274. In my download, I included all the source code even the Papervision classes needed for the project to ...

http://professionalpapervision.wordpress.com/20...

Wow Physics Engine & Papervision3D Engine H...


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private function init3D():void { pv3dBalls = new Array(); pv3dAnchorPoints = new Array(); pv3dMirrorBalls = new Array(); // init papervision basics view = new BasicView(stage.stageWidth, stage.stageHeight, true, true); view.camera.zoom ...

http://lab.adjazent.com/2008/03/13/wow-physics-...

Papervision3D Blog - Flash 3D, Papervision Deve...


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SWF settings that can cause better performance (or worse) * Using multiple viewports and BitmapViewport3D * Simple tricks for getting decent effects (cheaply on the cpu) * Shaders ( bonus material ) ...

http://www.papervision3dblog.com/2008/10/on-dem...

ann class:3D Interactive UI, Papervision w/ Fle...


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A 10 hour bootcamp in Flex to learn 3D using Papervision. Taught by professional trainer Vic Cekvenich. We will cover hands on labs from scratch: * Setting up the SDK * Warm up: 2D Motion * 3D Primitives * 3D Math * Materials ...

http://www.actionscript.org/forums/showthread.p...

Hidden Place Blog » Blog Archive » Fashion Week...


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Para aquellos que no conozcan Daily Parpervision es un sitio que reune aplicaciones, sitios y material interesante hecho en Papervision, lo que lo convierte en uno de los mejores sitios para buscar inspiracion. ...

http://www.hiddenplace.org/blog/?p=929

Papervision3D 1.5 Demo / Files « RockOnFlash \m...


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La toute dernière version de PaperVision vient de sortir : Papervision3D 1.5. Au programme des nouveautés : des performances accrues de 40% et la possibilité d’ajouter des propriétés et des comportements avec n’importe quel objet. ...

http://rockonflash.wordpress.com/2007/07/20/pap...

Papervision 3D - Shaders + ShadedMaterial


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When viewing the code be sure to pay close attention to the coments as they give detailed info on applying the materials to the object. Papervision 3D 2.0 Shaders: · CellShader : Overview · FlatShader : Overview ...

http://www.madvertices.com/2008/10/papervision-...

Web Designer - Tutorials - Create a 3D interfac...


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Swift can output model files to Papervision and also sets up the basic code to get the model into a scene. We will concentrate on setting up the scene this month with textures and cameras, then next month we will play with the output ...

http://www.webdesignermag.co.uk/tutorial_files....

MAD VERTICES: Papervision 3D - FlatShader


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import org.papervision3d.materials.MovieMaterial; import org.papervision3d.materials.shaders.FlatShader; import org.papervision3d.materials.shaders.ShadedMaterial; import org.papervision3d.objects.primitives.Sphere; ...

http://www.madvertices.com/2008/10/papervision-...

Enrico Viola - il mio Blog » Papervision 3D - p...


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Posted on 12th Ottobre 2008 by admin in Papervision 3d - Tags: actionscript 3, flash, flash 3d, flash3d, guida papervision, manuale papervision, material papervision, materiali papervision, papervision, papervision 2.0, papervision 2.0 ...

http://www.enricoviola.it/blog/2008/papervision...

MAD VERTICES: Papervision 3D - GouraudMaterial


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Papervision 3D - GouraudMaterial. 3:53 PM, Posted by Jim Foley, 4 Comments. GouraudMaterial is a shader material. A shader material is a material that uses a light object to determine how it displays. The GouraudMaterial accepts 3 ...

http://www.madvertices.com/2008/10/papervision-...

MAD VERTICES: Papervision 3D - CellMaterial


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Papervision 3D - CellMaterial. 3:34 PM, Posted by Jim Foley, No Comment. CellMaterial is a shader material. A shader material is a material that uses a light object to determine how it displays. The CellMaterial accepts 4 parameters, ...

http://www.madvertices.com/2008/10/papervision-...

MAD VERTICES: Papervision 3D - BitmapFileMaterial


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import org.papervision3d.materials.BitmapFileMaterial; import org.papervision3d.objects.primitives.Sphere; import org.papervision3d.render.BasicRenderEngine; import org.papervision3d.view.BasicView; public class bitmapMat extends Sprite ...

http://www.madvertices.com/2008/10/papervision-...

On Demand Papervision Course: Optimization Tech...


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Materials preparation and best usage with animation; BitmapData concepts to replace traditional MovieClip animations at runtime; SWF settings that can cause better performance (or worse); Using multiple viewports and BitmapViewport3D ...

http://rockonflash.wordpress.com/2008/10/16/on-...

MAD VERTICES: Papervision 3D - GouraudShader


Topics:

import org.papervision3d.materials.MovieMaterial; import org.papervision3d.materials.shaders.GouraudShader; import org.papervision3d.materials.shaders.ShadedMaterial; import org.papervision3d.objects.primitives.Sphere; ...

http://www.madvertices.com/2008/10/papervision-...

MAD VERTICES: Papervision 3D - MovieMaterial


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Finally, when set up your cubes materialsList, add this preloader movieClip to it as a material (if you're familiar with all this). This video demonstrates how to set up a cube with materials using the materials list object: ...

http://www.madvertices.com/2008/10/papervision-...

Enrico Viola - il mio Blog » Papervision 3D - L...


Topics:

Posted on 14th Ottobre 2008 by admin in Papervision 3d - Tags: actionscript 3, flash, flash 3d, flash3d, guida papervision, manuale papervision, material papervision, materiali papervision, papervision, papervision 2.0, Papervision 3d, ...

http://www.enricoviola.it/blog/2008/papervision...

Textures


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Why do you need to learn about materials in Papervision3D? Take a sphere for example: How do you determine whether the sphere is a globe, an eye, or a basketball? You only know by which material is mapped to the sphere. ...

http://blog.163.com/cong_wang1/blog/static/8596...

Papervision 3D - VideoStreamMaterial


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private function onRenderViewport(e:Event):void { sphere.yaw(2); view.singleRender(); } } } Example: click here Flash Source Code: click here Flex Source Code: click here Papervision 3D 2.0 Materials: view list.

http://www.madvertices.com/2008/10/papervision-...

MAD VERTICES: Papervision 3D - PhongMaterial


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However, how can I use the phong shader in conjunction with a bitmap/movie material? Thanks. Jim Foley @ November 10, 2008 11:34 PM. Have a look at this thread: http://www.madvertices.com/2008/10/papervision-3d-shaders-shadedmaterial. ...

http://www.madvertices.com/2008/10/papervision-...

Papervision 3D - EnvMapMaterial


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angle += 2 * (Math.PI/180); light.x = Math.cos(angle) * 800; light.z = Math.sin(angle) * 800; } } } Example: click here Flash Source Code: click here Flex Source Code: click here Papervision 3D 2.0 Materials: view list.

http://www.madvertices.com/2008/10/papervision-...

MAD VERTICES: Papervision 3D - WireframeMaterial


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Papervision 3D - WireframeMaterial. 1:51 PM, Posted by Jim Foley, No Comment. WireframeMaterial is exactly what it sounds like. Lines (or wires) are drawn at every polygon edge that makes up your 3D object. This material is light on the ...

http://www.madvertices.com/2008/10/papervision-...

Papervision 3D - CompositeMaterial


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ENTER_FRAME, onRenderViewport); } private function onRenderViewport(e:Event):void { view.singleRender(); } } } Example: click here Flash Source Code: click here Flex Source Code: click here Papervision 3D 2.0 Materials: view list.

http://www.madvertices.com/2008/10/papervision-...

MAD VERTICES: Papervision 3D 2.0 Materials Over...


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In this post we're going to review the Materials that are available to us in Papervision 3D 2.0. When viewing the code be sure to pay close attention to the coments as they give detailed info on applying the materials to the object. ...

http://www.madvertices.com/2008/10/papervision-...

Papervision Optimization Techniques (aka taming...


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Because when the material is set to animated = true, that material is being redrawn every frame. Toggle the smooth and precise values on only when needed as well. This is especially true with smooth, because that is a major CPU killer. ...

http://themindofseantron.blogspot.com/2008/10/p...

MAD VERTICES: Papervision 3D - EnvMapShader


Topics:

import org.papervision3d.materials.MovieMaterial; import org.papervision3d.materials.shaders.EnvMapShader; import org.papervision3d.materials.shaders.ShadedMaterial; import org.papervision3d.objects.primitives.Sphere; ...

http://www.madvertices.com/2008/10/papervision-...

MAD VERTICES: Papervision 3D - ColorMaterial


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Papervision 3D - ColorMaterial. 1:38 PM, Posted by Jim Foley, No Comment. ColorMaterial is a solid color material. This material applies a single color across your object. No lighting, shading, etc. This material, while basic, ...

http://www.madvertices.com/2008/10/papervision-...

MAD VERTICES: Papervision 3D - CellShader


Topics:

import org.papervision3d.materials.MovieMaterial; import org.papervision3d.materials.shaders.CellShader; import org.papervision3d.materials.shaders.ShadedMaterial; import org.papervision3d.objects.primitives.Sphere; ...

http://www.madvertices.com/2008/10/papervision-...

MAD VERTICES: Papervision 3D - PhongShader


Topics:

import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.materials.shaders.PhongShader; import org.papervision3d.materials.shaders.ShadedMaterial; ...

http://www.madvertices.com/2008/10/papervision-...

MAD VERTICES: Papervision 3D - FlatShadeMaterial


Topics:

Papervision 3D - FlatShadeMaterial. 3:14 PM, Posted by Jim Foley, No Comment. FlatShadeMaterial is a shader material. A shader material is a material that uses a light object to determine how it displays. The FlatShadeMaterial accepts 3 ...

http://www.madvertices.com/2008/10/papervision-...

New Papervision3D Components! « RockOnFlash \m/...


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.swfgeek » Blog Archive » John Grden Papervision 3D components for Flash CS3 Says: July 6, 2007 at 4:33 am. [...] Design-time render and editing in Flash IDE 3 Material types supported - BitmapFileMaterial, BitmaAssetMaterial and ...

http://rockonflash.wordpress.com/2007/06/28/new...

Papervision QuadTree Support « Papervision3D


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Rendering of doubleSided materials (try bitmap material to see that) is not working as it needs. P.Svilans Says: November 2, 2008 at 3:50 am. Excuse me, but one of your comments in this blog really upset me… ...

http://blog.papervision3d.org/2008/10/14/paperv...

Using QuadTrees In Papervision3D | zupko.info


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Demo One - This demo shows Papervision using the QuadrantRenderEngine.ALL_FILTERS property. Both splitting and corrective z-sorting is performed on the objects. You can toggle the